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April 6, 2026

Pixel Art #01

I've been wanting to get better at pixel art.

Today, I drew one of my favorite characters from Expedition 33.

Mah boy, Monoco!
Mah boy, Monoco!

I still have a ways to go with shading. I struggled with the finer details and couldn't quite figure out how to shade properly, which is why most areas ended up as flat colors.

I restricted myself to the base Aseprite palette. Despite the struggles, I'm pretty happy with the overall silhouette and the fur effect. I also played around with the border of the character.

© 2026 Eugene Che